AI Insights · Timothy · October 2022
Top 5 Sandbox-like Games Performance in Turkey Q3 2022
In Q3 2022, the top sandbox-like games in Turkey showcased varied performance metrics in downloads, revenue, and active users across both iOS and Android platforms.
In Q3 2022, the top sandbox-like games in Turkey exhibited diverse trends in downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a comprehensive overview of their performance.
Roblox saw a notable increase in weekly revenue, starting at approximately $98K at the end of June and peaking at around $138K in early September. Downloads fluctuated, peaking at nearly 150K in mid-July but dropping to about 100K by the end of September. Active users showed a steady increase, beginning around 4.7M and closing the quarter at roughly 5.3M.
Minecraft experienced a decline in both downloads and active users towards the end of the quarter. Weekly downloads started strong at over 42K but dropped to around 24K by the end of September. Active users followed a similar trend, starting at about 513K and decreasing to around 456K. Revenue saw a peak of approximately $16K in mid-July but ended the quarter at around $9.8K.
PK XD: Fun, friends & games demonstrated variability in downloads and revenue. Downloads surged mid-quarter, reaching over 81K in late August before settling around 34K by the end of September. Revenue peaked at approximately $5.5K in late August but fluctuated throughout the quarter. Active users remained relatively stable, hovering around 267K to 305K throughout the quarter.
Growtopia had a more modest performance, with downloads ranging from about 1.8K to 3.6K weekly. Revenue saw a significant spike to $7.6K in late July but generally remained below $2.5K for most of the quarter. Active users were relatively stable, ranging between 16K and 20K.
Club Cooee - 3D Avatar Chat showed a steady increase in downloads, peaking at over 9K in early August. Revenue varied, reaching up to $2.7K in early July but fluctuating around $1.5K by the end of September. Active users saw growth, starting at approximately 12.8K and reaching up to 21K by mid-September.
For more detailed insights and data on the performance of these games, visit Sensor Tower.